NOTICE, READ BEFORE PLAYING: It's not obvious yet because there are no tooltips in the game but on wave 9 and wave 10 you will fight new enemies that have gimmicks, They cannot be hit by anything besides totem poles that have either the Wolf of Eagle totems as the top part!!

Also there's no game state so the game just stops if you win or lose.

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This is a tower defence loosely based on Native American culture where you place individual totem animals to build unique totem poles. Each totem has it's own effects depending on where in the totem pole you place it.

To place a totem you click the appropriate button on the right side and place it in the playing field in the middle.

This game is in early active development and all the code and assets are available on my github under the MIT license.

Any feedback about the game please leave it in the comments below or DM my discord @Gatreh.

LICENSES:

Updated 6 hours ago
Published 1 day ago
StatusIn development
PlatformsHTML5
AuthorGatreh
GenreStrategy
Made withInkscape, Blender, Krita, Godot
Tags2D, Godot, nature, Top-Down, Tower Defense
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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